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Exact benchmark comparison
Statistics use one exact methodology variant at a time. Records with different tuning, rendering modes, patches, or benchmark conditions remain visible but are never silently averaged together.
Selected methodology
Published methodology
Benchmark scene
Not reported
Rendering
Not reported
Environment
Not reported
Median FPS
100FPS
Median of comparable averages
Average FPS
102.2FPS
Mean of reported averages
1% Low
N/A
Not published
Records
18
Run count unavailable
Your benchmark
Enter an average FPS measured with this exact hardware and configuration. This comparison runs locally in your browser; it is not submitted or added to the dataset.
Observed values
70–140 FPS
The lowest and highest published averages inside the selected exact methodology group. This is an observed span, not a prediction or confidence interval.
Comparison confidence
Percentiles withheld
FrameTimeLab shows the published values, but withholds percentile and expected-range claims until both evidence thresholds are met.
Record quality
Medium
47/100
The record score combines source reliability, reported test conditions, published replication, and traceable provenance. It does not measure agreement between independent sources.
Hardware availability
Exact dataset composition
Rows from the same underlying publisher or corpus count as one independent source family, even when many records are available.
Underlying records
No synthetic rows
| Conditions | Average FPS | 1% Low | Quality | Source | |
|---|---|---|---|---|---|
Published methodology row:273707 Audit source mapping
| 140 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273687 Audit source mapping |
Open dataset
| 120 |
| N/A |
| medium 47/100 · 23% method |
| Kritik Seth Achieved FPS in Video Games Dataset |
| Selected |
Published methodology row:273667 Audit source mapping
| 120 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273646 Audit source mapping
| 120 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273626 Audit source mapping
| 110 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273605 Audit source mapping
| 110 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273585 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273564 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273544 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273523 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273503 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273483 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273462 Audit source mapping
| 100 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273442 Audit source mapping
| 90 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273421 Audit source mapping
| 90 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273401 Audit source mapping
| 90 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273380 Audit source mapping
| 80 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |
Published methodology row:273360 Audit source mapping
| 70 | N/A | medium 47/100 · 23% method | Kritik Seth Achieved FPS in Video Games Dataset | Selected |