Ryzen 7 7800X3DRX 9070 XT1280 × 960 · All Low / Single Setting Variant
Statistics use one exact methodology variant at a time. Records with different tuning, rendering modes, patches, or benchmark conditions remain visible but are never silently averaged together.
Exact records: 1/24 matched
Methodology control
Choose the exact test variant
24 incompatible methodology variants match the broad hardware, resolution, and preset search. FrameTimeLab defaulted to the strongest exact comparison group.
None Native · Frame generation off · Ray tracing off
Environment
Windows 11 Pro build 26200
Median FPS
941FPS
Single published average
Average FPS
941FPS
Mean of reported averages
1% Low
284.8FPS
Comparable records
Records
1
23 incompatible record(s) excluded
Your benchmark
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Enter an average FPS measured with this exact hardware and configuration. This comparison runs locally in your browser; it is not submitted or added to the dataset.
Counter-Strike 2
Ryzen 7 7800X3D · RX 9070 XT
1280 × 960 · All Low / Single Setting Variant · Multisampling Anti-Aliasing Mode: 2x msaa
Observed values
Published FPS range
941–941 FPS
The lowest and highest published averages inside the selected exact methodology group. This is an observed span, not a prediction or confidence interval.
23 other matched records were excluded because the test conditions differ.
Comparison confidence
Distribution readiness
Percentiles withheld
FrameTimeLab shows the published values, but withholds percentile and expected-range claims until both evidence thresholds are met.
Exact records1/8 minimum
Independent source families1/2 minimum
Record quality
Source and methodology
Medium
69/100
The record score combines source reliability, reported test conditions, published replication, and traceable provenance. It does not measure agreement between independent sources.
Methodology detail
77% average completeness
Most common gaps
benchmark date (1/1) · driver version (1/1) · graphics API (1/1)
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Ambient Occlusion: High | Average FPS=971.6 | P1 FPS=303.7 | 1% Low Average=288.3 | P0.1 FPS=273.4 | 0.1% Low Average=251.7
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Ambient Occlusion: Medium | Average FPS=970.6 | P1 FPS=303.9 | 1% Low Average=288.7 | P0.1 FPS=273.5 | 0.1% Low Average=253
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Particle Detail: Very High | Average FPS=885.8 | P1 FPS=292.8 | 1% Low Average=271.8 | P0.1 FPS=246.6 | 0.1% Low Average=227.9
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Particle Detail: High | Average FPS=940.3 | P1 FPS=300.3 | 1% Low Average=278.2 | P0.1 FPS=253.5 | 0.1% Low Average=229
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Particle Detail: Medium | Average FPS=941.4 | P1 FPS=303.7 | 1% Low Average=288.7 | P0.1 FPS=274.1 | 0.1% Low Average=254.6
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Shader Detail: High | Average FPS=964.9 | P1 FPS=300.5 | 1% Low Average=285.3 | P0.1 FPS=270.2 | 0.1% Low Average=249.9
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Dynamic Shadows: All | Average FPS=973.3 | P1 FPS=301.6 | 1% Low Average=286.3 | P0.1 FPS=270.9 | 0.1% Low Average=252.2
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Context=Global Shadow Quality: Very High | Average FPS=879.3 | P1 FPS=301.1 | 1% Low Average=284.3 | P0.1 FPS=266.8 | 0.1% Low Average=248.4
Stored as
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.
Parsed numeric cells are stored without arithmetic or cross-row aggregation. Average FPS maps to average_fps; the separately labeled 1% Low Average and 0.1% Low Average map to the low fields. CapFrameX P1/P0.1 values are retained only in notes because they are distinct source metrics.